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Barotrauma respawn shuttle
Barotrauma respawn shuttle















Fixed NPCs spawning without any items when the system language is set to Turkish. Fixed an exploit that allowed modified clients to execute console commands server-side without the appropriate permissions. Added some tutorial information to the data sent to GameAnalytics. Fixed crashing due to an invalid display resolution. Fixed Watchmen looking at the wrong direction. Fixed AI pathfinding when the path is from a submarine to another submarine. Prevent welding doors shut during the tutorials (as the player doesn't have access to any tools to Fixed health interface not focusing to the most damaged limb when closing and reopening the interface. Fixed inability to spawn items in characters' inventories with the "spawnitem" console command. Fixed physicorium ammo box not being containable in coilgun ammunition shelves. Fixed physicorium shells not being containable in railgun shell racks. Fixed monsters sometimes spawning inside the floating ice chunks within the levels. Fixed subinventory slots going outside the screen when for example grabbing someone with a toolbox Fixed the character saying "OrderDialogSelf.dismissed" when a player removes an order from themselves. Fixed long server names overflowing in the server list menu. Fixed "push to talk" field going outside the audio settings menu on some aspect ratios. Fixed store menu switching back to the equipment category every time something is bought/sold in Disallow shooting and attacking when the cursor is over a UI element (to prevent, for example,Īccidentally firing a gun when dismissing a message box). Fixed occasional console errors when ending a round (causing the round end summary not to appear). Increased oxygen output in vanilla submarines to prevent characters from suffocating when playing with VOIP improvements (less crackling and pops). Fixed server ignoring the max players value set in the "host server" menu and using the settingĬonfigured in "serversettings.xml" instead. Removed outdated Launch_BarotraumaServer script from the Linux version (does not work anymore, theĭedicated server should be launched by running the file called "DedicatedServer"). Fixed items not being repaired after purchasing repairs in the campaign. Fixed fires being very hard to put out completely in multiplayer. Fixed a networking issue that occasionally caused clients to get kicked with a "disconnected due to (Cyrillic or Chinese characters for example). Fixed inability to select the voice capture device if the name of the device contains non-latin symbols Fixed crashing during startup due to faulty OpenAL installations. Disable obstructed paths when the submarine docks to another submarine/outpost. Stop "breathing" deformations when the character is dead. So that bots with a follow order don't stay on the doorways when the player is trying to enter the airlocks. Reduce the follow-up distance and require the bot to be in the same room than the player before stopping,

barotrauma respawn shuttle

Allow to edit the door opening/closing speeds and increase the defaults. Made coilgun ammunition boxes deconstructable. Flares are activated with the left mouse button instead of E. Electrical components are attached to walls with the left mouse button instead of E. Added a close button to the debug console and a text that explains it can be opened/closed by pressing F3. Show the name of the server in the "connecting to." popup instead of the IP address.

#BAROTRAUMA RESPAWN SHUTTLE PASSWORD#

Censor password boxes to make joining servers a little more streamer-friendly. Allow clients (including the host) to change their name in the server lobby.

barotrauma respawn shuttle

Automatically fill the client name textbox with the player's Steam username. Removed Berilia (vanilla sub that's not ready for release). Fixed clients failing to connect to servers that have banned clients based on their Steam ID.















Barotrauma respawn shuttle